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- /* classes: h_files */
-
- #ifndef OBJECTSH
- #define OBJECTSH
-
- /* Copyright (C) 1996 Free Software Foundation, Inc.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this software; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
- * Boston, MA 02111-1307 USA
- *
- * As a special exception, the Free Software Foundation gives permission
- * for additional uses of the text contained in its release of GUILE.
- *
- * The exception is that, if you link the GUILE library with other files
- * to produce an executable, this does not by itself cause the
- * resulting executable to be covered by the GNU General Public License.
- * Your use of that executable is in no way restricted on account of
- * linking the GUILE library code into it.
- *
- * This exception does not however invalidate any other reasons why
- * the executable file might be covered by the GNU General Public License.
- *
- * This exception applies only to the code released by the
- * Free Software Foundation under the name GUILE. If you copy
- * code from other Free Software Foundation releases into a copy of
- * GUILE, as the General Public License permits, the exception does
- * not apply to the code that you add in this way. To avoid misleading
- * anyone as to the status of such modified files, you must delete
- * this exception notice from them.
- *
- * If you write modifications of your own for GUILE, it is your choice
- * whether to permit this exception to apply to your modifications.
- * If you do not wish that, delete this exception notice. */
-
-
- /* This file and objects.c contains those minimal pieces of the Guile
- * Object Oriented Programming System which need to be included in
- * libguile.
- *
- * {Objects and structs}
- *
- * Objects are currently based upon structs. Although the struct
- * implementation will change thoroughly in the future, objects will
- * still be based upon structs.
- */
-
- #include "libguile/__scm.h"
- #include "libguile/struct.h"
-
-
-
- /* {Class flags}
- *
- * These are used for efficient identification of instances of a
- * certain class or its subclasses when traversal of the inheritance
- * graph would be too costly.
- */
- #define SCM_CLASS_FLAGS(class) (SCM_STRUCT_DATA (class)[scm_struct_i_tag])
- #define SCM_OBJ_CLASS_FLAGS(obj)\
- (SCM_STRUCT_VTABLE_DATA (obj)[scm_struct_i_tag])
- #define SCM_SET_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) |= (f))
- #define SCM_CLEAR_CLASS_FLAGS(c, f) (SCM_CLASS_FLAGS (c) &= ~(f))
- #define SCM_CLASSF_MASK (0xFF << 24)
-
- /* Operator classes need to be identified in the evaluator. */
- #define SCM_CLASSF_OPERATOR (1L << 30)
- /* Entities also have SCM_CLASSF_OPERATOR set in their vtable. */
- #define SCM_CLASSF_ENTITY (1L << 29)
-
- #define SCM_I_OPERATORP(obj)\
- ((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_OPERATOR) != 0)
- #define SCM_OPERATOR_CLASS(obj)\
- ((struct scm_metaclass_operator *) SCM_STRUCT_DATA (obj))
- #define SCM_OBJ_OPERATOR_CLASS(obj)\
- ((struct scm_metaclass_operator *) SCM_STRUCT_VTABLE_DATA (obj))
- #define SCM_OPERATOR_PROC_0(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc0)
- #define SCM_OPERATOR_PROC_1(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc1)
- #define SCM_OPERATOR_PROC_2(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc2)
- #define SCM_OPERATOR_PROC_3(obj) (SCM_OBJ_OPERATOR_CLASS (obj)->proc3)
-
- #define SCM_I_ENTITYP(obj)\
- ((SCM_OBJ_CLASS_FLAGS (obj) & SCM_CLASSF_ENTITY) != 0)
- #define SCM_ENTITY(obj) ((scm_entity*) SCM_STRUCT_DATA (obj))
- #define SCM_ENTITY_PROC_0(obj) (SCM_ENTITY (obj)->proc0)
- #define SCM_ENTITY_PROC_1(obj) (SCM_ENTITY (obj)->proc1)
- #define SCM_ENTITY_PROC_2(obj) (SCM_ENTITY (obj)->proc2)
- #define SCM_ENTITY_PROC_3(obj) (SCM_ENTITY (obj)->proc3)
-
- /* {Operator classes}
- *
- * Instances of operator classes can work as operators, i. e., they
- * can be applied to arguments just as if they were ordinary
- * procedures.
- *
- * For instances of operator classes, the procedures to be applied are
- * stored in four dedicated slots in the associated class object.
- * Which one is selected depends on the number of arguments in the
- * application.
- *
- * If zero arguments are passed, the first will be selected.
- * If one argument is passed, the second will be selected.
- * If two arguments are passed, the third will be selected.
- * If three or more arguments are passed, the fourth will be selected.
- *
- * This is complicated and may seem gratuitous but has to do with the
- * architecture of the evaluator. Using only one procedure would
- * result in a great deal less efficient application, loss of
- * tail-recursion and would be difficult to reconcile with the
- * debugging evaluator.
- *
- * Also, using this "forked" application in low-level code has the
- * advantage of speeding up some code. An example is method dispatch
- * for generic operators applied to few arguments. On the user level,
- * the "forked" application will be hidden by mechanisms in the GOOPS
- * package.
- *
- * Operator classes have the metaclass <operator-metaclass>.
- *
- * An example of an operator class is the class <tk-command>.
- */
- #define SCM_METACLASS_STANDARD_LAYOUT "pwpw"
- struct scm_metaclass_standard {
- SCM layout;
- SCM vcell;
- SCM vtable;
- SCM print;
- SCM direct_supers;
- SCM direct_slots;
- };
-
- #define SCM_METACLASS_OPERATOR_LAYOUT "pwpwpopopopo"
- struct scm_metaclass_operator {
- SCM layout;
- SCM vcell;
- SCM vtable;
- SCM print;
- SCM direct_supers;
- SCM direct_slots;
- SCM proc0;
- SCM proc1;
- SCM proc2;
- SCM proc3;
- };
-
- /* {Entity classes}
- *
- * For instances of entity classes (entities), the procedures to be
- * applied are stored in the instance itself rather than in the class
- * object as is the case for instances of operator classes (see above).
- *
- * An example of an entity class is the class of generic methods.
- */
- #define SCM_ENTITY_LAYOUT "popopopo"
- typedef struct scm_entity {
- SCM proc0;
- SCM proc1;
- SCM proc2;
- SCM proc3;
- } scm_entity;
-
- extern SCM scm_metaclass_standard;
- extern SCM scm_metaclass_operator;
-
- extern SCM scm_set_object_procedure_x (SCM obj, SCM procs);
- extern SCM scm_make_class_object (SCM metaclass, SCM layout);
- extern SCM scm_make_subclass_object (SCM class, SCM layout);
-
- extern void scm_init_objects SCM_P ((void));
-
- #endif /* OBJECTSH */
-